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Software Vault: The Games Collection 1
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CDR09
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BEGIN2.ZIP
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WHATS.NEW
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Wrap
Text File
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1993-07-07
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4KB
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104 lines
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╟─ ║ ╟╥┘ What's New With Begin?║ ║││ ╟─
╨ ╨ ╨╙─ ╙─┘ ╨ ╙─╜ ╨└┘ ╨─┘ ╨ ╨└┘ ╨─┘
First Online * 415 598-0398 / 5.2 Gig / 9 Lines
Northern California's Fastest Growing Online Resource
Version 2.0 of Begin is have finally been released!
The price of v2.0 has now been set. It will be $19 for the manual and
diskette plus $6 shipping and handling. We will not offer a manual only
for the new release.
All current contributors to Begin may upgrade by sending $4 plus $6
shipping and handling.
There are now Federation Starbases, Tankers, Tugs, Klingon Outposts,
Orion Grapplers, Orion Armadillos. Romulans have cloaking devices.
The graphics display shows shields/strengths, direction of travel,
tractor beam connections.
Docked ships repair twice as fast and may repair anything, even
previously unrepairable items.
Docked ships may have a crew even if the life support is destroyed
since it is docked. You may not normally board a life support
deficient ship unless docked. There is also an impulse engine that,
when damaged, will make you dead in space unless you still have a
warp drive. All ships now have transporters that may be damaged that
also limit the number of crew that may transport at once.
You may not group your allies for easier control. Groups names are
simply numbers 1 thru N. You tell allies to join a group then give
orders to the group number instead of the ship names.
Your sensors may now be damaged. If you have no allies near by you
will be blind. Ships that get to far away disappear off of your scope.
How far depends on your sensors and the size of their ship. A game
started with the Random command will place most or all ships out of
sensor range which forces you to look for them.
Cloaked Romulans appear as white objects on your screen and are displayed
at their last known position. When cloaked ships fire or are hit they
re-appear for one turn.
There are also different types of torps and probes. The Federation has
MK7 and MK8 torps. The MK7s you already know. The MK8s are slower but
have 50% more punch. They are good for close-in fighting. The Feds
and the Klingons have Data Probes that travel at warp 20 but only carry
small sensors good for locating lost enemy ships. The Klingon version
also has a small warhead of course. The Orions now posses Shield-Bore
torpedeos that damage your shields but not your ship. The Grappler class
ships use these torps along with their large crew to board and capture ships.
The number of torpedeo tubes per ship has been reduced although the effective
strength of the torps has been increase. This will hopefully make single
tube ships more useful.
New Commands During Setup:
Up to 60 ships,bases,etc. may be selected
Random (instead of Begin) places random number of ships.
New Commands During Play:
Repair <System> | All Lets you select one item that has priority.
Tractor <ship> | Off Lets you tow a ship.
Board <ship> Lets you board a ship and capture it.
Dock <Name> On | Off Lets you dock with a base, outpost, etc.
Cloak On | Off If you are a Romulan
Reenforce <#> Lets you reenforce a shield using much power
Tell <ally> board <ship> <number>
Tell <ally) tow <ship> <destination>
Tell <ally> tractor <ship>
Tell <ally> release
Tell <ally> approach <ship> <range>
Tell <ally> dock <base>
Tell <ally> undock
Tell <ally> join <group #>
Tell <ally> leave
Tell <ally> stop
Tell <ally> defend <ship>
Tell <base> recover <ship>
Tell <base> eject <ship>
Tell <group #> <orders...>
Group
Chart all
Chart by name
Chart by distance
Chart by nation
Chart from <ship>
Chart <ship> on
Chart <ship> off
Text
Key <keyName> string Allows <CR> in string. Keys are F# or ^x
Reads Begin2.key on startup. Contains key definitions without the word
Key in front.
Only VGA graphics are supported although you may still play in Text mode.
This will be the last release that supports Text mode. Text mode has had
very little testing, so please report any bugs that show up.
Tom Nelson
Mike Higgins